Home AboutArchivesBest Of Subscribe

they’re good blogs Brent

Internet / Meta

Last year, software developer Brent Simmons wrote something which stayed with me. It’s short, so hopefully he won’t mind me quoting all of it.

“This blog is almost 22 years old, and in all that time I’ve been solid about posting regularly — until this recent dry spell.

I skipped the summer. Last post was in June. There was just one that month, and just one in May.

I have an explanation: while my health and physical circumstances are unchanged and, happily, fine, I have not felt the drive to write here that I always felt.

I never, in all these years, had to push myself. I’d get an idea and I would be compelled to write it up and publish it. It was always that simple.

But I haven’t felt that way in many months, and I’m not sure I will again.

Maybe this is temporary, and there will be hundreds more posts to come.

But I kind of think not, because there’s a bigger issue: I expect and hope that eventually I will no longer be a public person — no blog, no Twitter, no public online presence at all.

I have no plan. I’m feeling my way to that destination, which is years off, surely, and I just hope to manage it gracefully. (I don’t know of any role models with this.)

Anyway. In case I don’t write here again — in case these are the last words of this blog — thank you. I loved writing here, and you are why.”

Since then, Brent has stayed true to his word, and really has become less of a public person. He’s made just one more blog post since then, and seems to have deleted nearly all of his tweets too.

[Read more →]

Read more about...

Small Fries

Internet / Videogames

An interesting thing happens to people who are very successful in their chosen line of work. Often, when they retire or just move on, they never want to talk about the field they worked in again. Maybe it bores them now. Maybe they were never truly interested in the first place. Either way, it’s stymied a fair amount of research for Dirty Feed: people who achieved great things, but are more interested in walking their dog these days.

Then there’s the other type. Those successful people who still clearly love what they did. People like Ed Fries, who writes an amazing blog about vintage arcade games… and was Vice President of Game Publishing at Microsoft for much of the initial XBox years. The kind of person who shatters any notions that huge success requires a destruction of your soul.

Ed’s pieces are fascinating; just read his brilliant pieces on the first arcade game easter egg, or fixing old games like Gran Trak 10. Each is a wonderful mix of research, history, and practical electronics. One of my favourite things about his writing is his acknowledgement of other people in the research process. It’s something I always try to do here on Dirty Feed; to point out that this kind of writing doesn’t always spring out of nowhere, but is often the result of people working together.1

But here’s the real reason I want to link to Ed’s work here. His blog currently consists of just six articles, written between 2015 and 2021. On average, one a year, although there was some concentrated work in 2017, and his writing has slowed recently. But each of those articles is wonderful, and each of them forges new ground in our understanding of its topic. You won’t find six better posts anywhere on the net.

And it’s a reminder that blogging – or just writing, or whatever you want to call it – can take many different forms. Despite my occasional sarcasm, it’s not something you need to show up every day to do, or even every month. One in-depth post a year, if that’s the best way you write, can result in something amazing.2

Owning a blog doesn’t need to take over your life. Nor does it need to be at the technical level that Ed Fries is working at. You can still contribute something worthwhile.

All you have to do is attempt to say something new. That’s all.


  1. To read some people’s writing, you’d think they were the only people who ever did anything. This kind of self-aggrandising gets my goat. No, I’m not going to give examples. But it’s truly pathetic. 

  2. Frankly, it’s how I’d prefer to write myself, but I come up with too many silly things I want to write about. 

Read more about...

“A Silly Little Website”

Internet

I always find it interesting when you read something that makes total sense, which helps you understand why people feel a certain way… and expresses something which you’ve never felt personally at all.

Take this piece, “This is what you’re nostalgic for“, by Jay Hoffmann. It’s about the discomfort I see from many elderly statespeople of the web: that some of the fun has gone out of it all. The whole thing is well worth reading, but I want to highlight the following key section:

“And for my small group of relative outsiders, the web fit right in with what all of the other stuff we were doing. So when I experience wistful anemoia1 thinking about the earliest years of the web, I’m reconnecting with the part of myself that built a silly little website for a handful of scene kids I hung out with that might think it was cool. I think it’s that same feeling that grips others as well.”

And I begin to realise one reason why I’ve been so unsympathetic in the past with people complaining that the web has lost some of its magic. It’s because I never had that particular experience when I was younger. It’s describing an alien experience.

Sure, I have some very fond memories of my early years online, over two decades ago now. There’s the early years of Knightmare.com, where I found out for the first time that other people remembered that show as well as me. Or similar early days discovering other people were interested in TV presentation. And then there was talking to the same person across two different forums, meeting up, and ending up going out with each other. We’re still together. So don’t get me wrong: the web bringing odd people together is one I fully understand.

And then, sure, I went on to make things. I wrote for Red Dwarf fansite Ganymede & Titan for years, and set up general telly/film/comics/whatever site Noise to Signal. But it always felt, in the main, like I improved over the years, rather than there being some magical time in the past where I did the best work I’d ever do. I may have done less of it, but my writing in 2019 for G&T was surely better than in 2003. And my writing here on Dirty Feed in 2022 is most certainly better than I was doing on Noise to Signal in 2006, and that’s not even a close-run thing. It’s miles better.

The question is why I feel differently to many, of course, and that’s a difficult one to answer. The fact that I actually continued writing online when a lot of people found other things to do is one. Maybe the fact I never went into web development for a living is another.2 I actually think the fact I never had kids is a huge factor; it means that I’ve had time to continue doing fun things online, rather than wistfully look back on the years when I did that kind of thing, and was forced to stop.

Or maybe it’s simply because I don’t have a lot of fond memories of myself when I was younger, and prefer the kind of person I am now. To look back on those early days for me is to look at wasted opportunity, not some kind of golden age.

But while I find it difficult to identify with Hoffman’s piece personally, that’s not to say I think it doesn’t have useful advice. Because I really think it does.

“I’m not sure we’ll be able to shake off this anemoia. We yearn to be outsiders again. And we won’t. And that’s ok. But, we might be able to direct this feeling to something worthwhile now that it has a name.”

“Outsiders” is a loaded word, and to be fair, the article is rightly wary of anybody aiming to become one.3 But I think Hoffman is right in that by identifying this feeling, people can use it to create something worthwhile.

Because while aiming to become an outsider is a bit icky, aiming to create something unusual, or for a very particular audience, is perfectly safe ground. It’s what I do on here all the time. Going into Red Dwarf‘s sets in this much detail is a very silly thing to do. Just as silly as Hoffman’s site from years ago, aimed at a bunch of scene kids.

But there are people out there who want to read it. You might have to work a bit to find them; it’s easy to get lost in the noise these days. But they’re still there. And that’s what we can all aim for. If you don’t think the web is fun enough any more, it won’t magically get better by sitting back with your arms folded and complaining.

Write or create something you want to see in the world. Everything else comes after that: how to get the right people to notice it, or indeed how to get the right people to ignore it. But without that initial act of creation, nothing else will happen. The web will only be fun if we make it so.

But we can. People do. Every single day. And you don’t need to be young and intense in order to do it.


  1. anemoian. nostalgia for a time you’ve never known. 

  2. Apart from a brief, year-long adventure running my own web design company, which ended in complete failure. 

  3. “Bit of a maverick, not afraid to break the law if he thinks it’s necessary. He’s not a criminal, you know, but he will, perhaps, travel 80mph on the motorway if, for example, he wants to get somewhere quickly.” 

Read more about...

Not Well Done

Internet

Hey, here’s a list of some of the great things which have happened on Medium over the past decade! Let’s take a look at some of them, shall we?

Matter, Medium’s original flagship publication, joins the platform.

Matter last published on Medium in December 2016, and never said goodbye.

The Message — a self-described “anarcho-collective writing group” featuring authors such as Sloane Crosley, Tressie McMillan Cottom, and Virginia Heffernan — launches on Medium.

The Message last published on Medium in May 2016, and never said goodbye.

Former Minnesota Viking Chris Kluwe weighs in on Gamergate for sports publication The Cauldron.

The Cauldron last published on Medium in February 2017… although they did finally say goodbye two years later.

We spin up the Medium Coronavirus Blog to share expert analysis, and The Verge dubs Medium “the best and worst” place for Covid-19 news.

The Medium Coronavirus Blog last published on Medium in June 2021, and never said goodbye despite the fact that this is an ongoing news story.

For OneZero, Matt Stroud exposes the CEO of Banjo’s neo-Nazi past, leading to his resignation.

OneZero last published on Medium in April 2022, and never said goodbye.

For Marker, Will Oremus explains why all the toilet paper went missing (and goes on MSNBC to talk about it).

Marker last published on Medium in April 2022, and never said goodbye.

When memoirist Elizabeth Wurtzel passes away in January, GEN publishes her final year, in her own words.

GEN last published on Medium in – guess what – April 2022, and never said goodbye.

*   *   *

I’m sure with some of the above, you might be able to find a goodbye post from someone who worked on them. But that isn’t the point. The goodbye should obviously be on the publication itself where everyone will read it, not hidden away in a post elsewhere.

So, why is the above important? Let’s take a look at Medium’s about – sorry, “Our Story” page:

“The best ideas can change who we are. Medium is where those ideas take shape, take off, and spark powerful conversations. We’re an open platform where over 100 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Our purpose is to spread these ideas and deepen understanding of the world.

We’re creating a new model for digital publishing. One that supports nuance, complexity, and vital storytelling without giving in to the incentives of advertising. It’s an environment that’s open to everyone but promotes substance and authenticity. And it’s where deeper connections forged between readers and writers can lead to discovery and growth. Together with millions of collaborators, we’re building a trusted and vibrant ecosystem fueled by important ideas and the people who think about them.”

Authenticity? Connections? Trusted? All lovely words.

But how can you be authentic as a publication, if you just disappear without warning? Was what you were saying worthwhile, or not? How can you build connections between readers and writers, if you suddenly don’t hold up your end of the bargain, without explaining why? And how can you be trusted, if… well, I think you get the point.

Time and time again, the above happens on Medium. And let’s be clear – a load of publications suddenly disappearing at exactly the same time is nothing short of hilarious. But it is also an absolutely fantastic way to make it look like you have utter contempt for your readers. Sure, just abandon them without even telling them what’s going on. Again. And I would point out that Medium isn’t just a place where normal writers show up, write, and then get bored and drift off; many of the above publications were edited by people who work or worked for Medium.

If you never bothered to say goodbye to your loyal readers, did you ever really care about what you were doing at all? If you don’t want to communicate with your intended audience, can you really call yourself a writer? And if that’s unfair to individuals – and actually, the weight of evidence seems to suggest that it probably is – what the hell is the institutional problem at Medium that allows the above to happen over and over again?

And for what it’s worth: yes, I do practice what I preach.

Read more about...

Tangents.

Internet

Working in the pop culture mines can be hard.

Take this article on the 1990 Lucasfilm Games release Loom, written by one of my favourite writers, Jimmy Maher. As part of the background to the piece, however, he has to write about a different game:

“Lucasfilm Games’s one adventure of 1989 was a similarly middling effort. A joint design by Gilbert, Falstein, and Fox, Indiana Jones and the Last Crusade: The Graphic Adventure — an Action Game was also made — marked the first time since Labyrinth that the games division had been entrusted with one of George Lucas’s cinematic properties. They don’t seem to have been all that excited at the prospect. The game dutifully walks you through the plot you’ve already watched unfold on the silver screen, without ever taking flight as a creative work in its own right.”

Maher is quickly picked up on this characterisation of the Indiana Jones game in the comments by Jason Dyer:

“I’m going to have to disagree with you here:

The game dutifully walks you through the plot you’ve already watched unfold on the silver screen, without ever taking flight as a creative work in its own right.

There is a *lot* of branching. There is so much branching I actually have a hard time thinking of a “classic-style” adventure game with more branching. (Fate of Atlantis, which is admittedly a better game, does a big branch into 3 routes at the beginning, but doesn’t really have any plot-driven branches in the middle.)

For example, you can play the scene entering the castle exactly like the movie (Indy punching the butler out) but it is quite possible to talk your way in. If you do so, it makes other things either.

If you recall the scene where they get the grail book from Berlin: it’s possible to not even lose the book and be able to skip the Berlin scene entirely.

There are quite a few endings as well; things don’t have to go anything like the movie.”

Maher takes the point gracefully:

“Hmm… maybe I just tried to do what Indy did in the movie, found it generally worked, and didn’t explore further. This in itself is of course another problematic aspect of adapting a linear story to an adventure game, but it seems I may have underestimated the game’s flexibility.”

The conversation then goes on to discuss plenty of the different scenarios and solutions the game offers, which is well worth reading in its own right, but I won’t quote any more from it here. My point here is not to dwell on the fact that Maher misjudged the game. Rather my point is to show how easy it was for him to accidentally do so.

Because Maher’s article wasn’t about Indiana Jones. He was specifically talking about Loom. But in order to do so, he had to give a bit of background. So he gave something a reasonable poke, thought he had the measure of it, and ended up misjudging it.

Now, if that happens with the main subject of your article, that’s on you. If the mistake had been about Loom itself, it would have been far less forgivable. But here, Maher runs into the problem we all do when writing about pop culture online. Which is, of course, the same problem that everybody has when researching anything.

Because there is a sheer combinational problem with research. It is unreasonable to expect that in order for someone to write about Loom, they also have to have deeply researched Indiana Jones, and learn about all the different routes through the game. Maher did the most anybody could expect here: he played the game, and formed an opinion based on that. You can’t expect anybody to do more, when you are trying to publish to some kind of regular, sensible schedule.

Sometimes, with tangents, you need to take a slight leap of faith. And sometimes, that leap will be misjudged. If you misjudge the central topic of your article, that’s on you. If you misjudge a tangent, you might feel a bit silly… but it’s an error which is virtually impossible to avoid completely.

Of course, there are ways to try and avoid the worst of these. Getting people you trust to proofread your work is of course one. But there is a limit to how much you can expect others to do when they’re not part of a strict, paid editorial structure. When you’re striking out on your own, such things are inevitable.

So have pity on your local pop culture writer, when we inevitably fall into these mistakes. We try our best, or at least those of us worth reading do. And please, correct us if you see something wrong. We can’t know everything.

And any decent writer will accept a correction with good grace.

Read more about...

Remembering.

Internet

Every generation discovers the same thing. As you get older, you have to deal with more and more people you know getting ill, or dying. Over the last few years, I’ve very much started to experience this.

So it was the other day, when I learnt the sad news of the death of Phil Reed. Phil was someone I’d mostly lost contact with over the last few years, though we did share some DMs a few months back about the possibility of him moving over to the UK. (A melancholic conversation all in itself, now.) But in the late 2000s, we got to know each other quite well, initially through Red Dwarf fandom, and then a little more broadly. And when I mooted the idea for a site which eventually became Noise to Signal back in 2005, he was an obvious person to get involved.

I’ve written about Noise to Signal on here before. A group blog where a bunch of friends all talked about media stuff we loved (and occasionally hated), it never quite took off, despite being published for a total of four full years until the end of 2009. In the end, we were all talking about slightly different things, and the site never quite coalesced into something that truly worked.

But that wasn’t through a lack of effort from Phil Reed, who was one of the most prolific contributors to the site, writing far more than I ever did. Phil clearly viewed the site and his work on it with some fondness; the name of his own site, Noiseless Chatter, was partly a reference to the old Noise to Signal. (Warning: his last post on that site is him saying goodbye; don’t click on that link without being prepared for it.)

Screenshot of Phil Reed's work on Noise to Signal

Which is one reason that I felt especially bad that in the aftermath of Phil’s death, Noise to Signal was actually offline. When the site closed back in 2009, I made a point of saying the archives would remain available, and indeed they did for many years. Unfortunately, I was right in the middle of changing web hosts for all my old, legacy sites, and it took rather longer than I was planning. The result: a large chunk of his work from the late noughties wasn’t available for people to read.

Luckily, I’ve managed to bodge Noise to Signal back online. It really didn’t seem like an appropriate time for any of Phil’s work to be unavailable. And the reason for that is obvious: when someone who is known for their writing dies, one way people like to remember them is by revisiting their old work. I suspect a great many of us have gone back and read some of Phil’s writing over the past week. Sure, you can coax the Wayback Machine into giving you a version of the site, but it’s inevitably a less smooth experience, and it’s also not as easy to access. I couldn’t bear the idea of people wanting to read some of Phil’s old work for the site, and not being able to do so.

Family and close friends have photos, or other, more intangible memories. But if you’ve just read someone from afar – like a great many of people did with Phil Reed’s work – your relationship with them might not be with a photo, or with a personal memory of them in real life. It might be with a slice of their brain that they put online, which you responded to… and don’t want to lose.

And all this goes beyond people wanting to read Phil’s work right now, and speaks to a wider kind of responsibility. I’ve spoken many times about how I think people should keep their own writing online, but as I’ve always admitted, that is surely a discussion you have to have in your own head. But if you’re the custodian of an archive of someone else’s work, as I have ended up being with Noise to Signal, then things surely get a lot more complex.

There is, to be clear, no legal responsibility. But surely there has to be a question of a moral responsibility to keep a dead author’s work available for people to read and remember them by. And this is a particular issue for people like me and my friends, where we have done that weird thing: write for free on the internet. A commercial book can go out of print; that has its own issues, but is a different kind of problem. Closer, perhaps, is the idea of print fanzines in decades past: but there was surely no expectation for people to keep paper copies of an old author’s work, available to send out at all times.

With the web, keeping people’s memories of someone alive through their work is easier. To be sure, there are still costs and technical issues to consider, and I’m not thrilled with the idea that in 20 years, I might still have to spend time figuring out how to keep the archives of Noise to Signal online. But it’s far more possible to do so than it was in decades past. And the idea of letting someone’s work slip offline just doesn’t feel right, when that work is one of the ways that person lives on in people’s memories. And if that sounds overblown, well, I suspect that Phil of all people knew damn well the power that words could have on somebody.

So yes: every generation discovers the power of loss as they get older. But the brand new thing for my generation is being the custodian of public things which help people deal with that loss. It’s a responsibility that none of us signed up for… but is impossible to ignore.

After all, Noise to Signal contains the writing of more than one deceased person that people might like to remember.

Read more about...

Still Not Writing

Internet

Over the last few months, I’ve spent far too long slagging other people off for pretending to write. I worry that some people have misunderstood my point on this, and that I think everybody should be writing shit for free on the internet. Needless to say, this is very much not the case. Most people have better things to do.

My argument has always been a little more subtle: it’s about people who seem to want to write, but put needless barriers in their way. It could be because they’re worried that their chosen topic isn’t “important” enough. It could be a bad site design which looks cool, but makes actually publishing your thoughts difficult. It could be the idea that you can “reclaim the open spirit of the web” simply by publishing a manifesto, rather than actually writing something interesting. If people who want to write could break past their own self-imposed obstacles to writing, then the net as a whole would be a lot better off.

But it’s amazing the excuses people will find not to do so. For instance, I saw this on Twitter just recently:

“I do sometimes miss my blogging days. But for it to come back, I’d really need some kind of directory like Technorati used to be. I want to follow who I know but also have some kind of awareness of the landscape as well.”

Now, would I like to see a brand new, modern blog directory? Of course I would. It would be a bloody great thing to have. I’m not the person to make it, but I wish someone would.

But here’s the thing: if the only reason you’re not writing is because you can’t find a decent blogging directory, you don’t really want to write. That’s fine: nobody is obliged to. But it’s not the lack of good directory that’s the problem. You can fill in the blanks it would provide in other ways: RSS feeds, social media, and the like. I let people know about my posts through Twitter, and learn about other people’s blogs and personal sites there too.

Is that perfect? Of course not. But what is?

If we want a lively, open, independent web, the one thing we can’t do is to sit and wait for somebody to provide it. And if you want to write, you have to write first. The act of writing and publishing is the important part. And that writing will inspire other things to slot into place. To fold our arms and say we won’t write until the blogosphere is thriving is simply an admission of defeat.

Nobody will provide your preferred way of linking blogs together, without having the blogs to link together in the first place. And the first step to improving the independent web isn’t to put together anything complicated. It’s to write something interesting, and hit publish.

We’ll sort out the rest later.

Read more about...

Dear Diary

Internet / Meta

Some things I write would be better left unread, buried at the bottom of a drawer, thrown into the sea, and then blown up by an naval mine. This is one of them. If you’re really interested in my thoughts about where Dirty Feed might be going over the next year or so, by all means grab a cup of tea and settle down.

If you’re not, then don’t worry: something fun about The Young Ones will be along before you know it.1

[Read more →]


  1. Seriously. An off-air of something from 1984 which has been lost for years popped through my letterbox the other day. 

Design for Creation

Internet

A shade over two years ago, someone’s personal website had a very high profile redesign. Well, high profile among a certain kind of Very Online web design crowd, anyway. And that gang were falling over themselves to praise it. A “lovingly hand-carved redesign”, one person called it. “New, gorgeous, funky-fresh”, said another. It caused a stir for good reason: it really was was an interesting, bold piece of work. In a world where so many have abandoned their own little place on the web, it really did stand out a mile.

A year ago, it stopped updating. The person who designed it is still around, and still regularly posts on Twitter. But their site – launched in a blaze of glory – is essentially dead.

*   *   *

No, I’m not going to name the person, or their website. The specific example isn’t important. Let’s talk about me instead.

Earlier this year, I launched the current design of Dirty Feed. Throughout the design process, I had plenty of ideas which I considered, and then rejected. Many of these involved grids of pictures, much like the current design of Anil Dash’s site. Other ideas involved splitting my writing into two types: longer “Articles”, and shorter “Notes”, much like the old Noise to Signal that I designed over a decade ago. The idea being: give more prominence to the really big pieces on here, without them being shoved aside too easily by the smaller blog posts.

In the end, I abandoned both ideas, for very similar reasons. In terms of just going with one huge picture grid for the front page, I just don’t think they really work when you have shorter posts too. A clickthrough picture for a tiny blog post feels over-egged and wrong, selling it as something bigger and more important than it actually is.

As for splitting my writing into two types, that superficially feels like a much better idea. But then I thought a little more about how I write. Something like this is clearly a long article, and something like this is clearly a short blog post. But what about this piece, which sits in a weird hinterland between the two: too short to be a full article, but too long for a tiny blog post?

In the end, I abandoned both ideas entirely, in favour of a more traditional front page layout. Maybe it’s not stunningly exciting, but I’m not forced to either shrink my writing to fit a blog post, or expand it to be a proper article. Each piece of writing can be exactly the length it needs to be, without forcing it into a shape that it doesn’t fit.

My point is obvious. That when designing your personal site, don’t design for how you wish you wrote. Design for how you actually write. A good design isn’t there for people to coo over for being bold and original; a good design helps you write and publish.1 And a bad design is one which gets in the way, and makes sharing your ideas difficult.

And why does this matter? Let’s go back to the “hand-carved redesign” which opened this piece. The overall reaction from the Very Online web designer crowd was: “How great that people are moving away from social networks and back to their own place on the web. It’s important to have ownership of your own work.” Which I 100% agree with.

But unless you keep your site updated with your thoughts and ideas, having your own place on the web doesn’t really mean that much. It doesn’t have to be updated every day, every week, or even every month, especially. But I don’t think it’s unfair to say that a site lying stagnant for a year isn’t going to be fresh and exciting, no matter how funky your design is.

If you do that, no wonder people will just stick to Twitter to keep up with what you’re doing.


  1. Or upload images and publish, or link to podcasts and publish. Whatever it is that you make. 

Read more about...

I Hope I Never Post Anything Which Mentions Elon Musk Ever Again

Internet

John Gruber, on the report that under Musk’s (potential) ownership, people on the left are leaving Twitter:

“Conservative-leaning users joining (or re-joining) Twitter in anticipation that under Musk’s ownership, Twitter will be more to their liking makes some sense. I don’t really get why liberal-leaning users are deleting or deactivating their accounts now, though. Nothing has changed. We don’t know what will change. It seems so defeatist, which, alas, is on-brand for the active-on-Twitter left.”

There are plenty of reasons I could give here why I think some people consider Elon Musk owning Twitter to be a tipping point. And I’m sure it would all be very justifiable, and that tipping points always look weird in isolation anyway, and all that jazz.

I do wonder whether we have something else here though, at least in part. A fair few people are sick of Twitter, for a million and one different reasons. I know I am. To take just one example of many: a steady stream of misery being pelted into my eyeballs on a daily basis – even from people who I agree with – doesn’t do me any good at all. I get enough exposure to misery elsewhere.

See also: shitbags popping up into my mentions and causing me trouble. Which has happened to me literally this evening. I don’t need it. I got enough of that in the playground three decades ago.

I think some people are seeing Elon Musk’s acquisition1 as a jumping off point. That it isn’t just about what the platform will or will not become. It’s just that they dislike Musk, and it’s a good excuse to cut something out of their lives which they no longer enjoy, but has become a habit.

Gruber again:

“I also don’t get deleting your account. Why not just stop using Twitter for now, but keep your account in case you change your mind down the road?”

I used to say this all the time. In fact, I used to make fun of people deleting their accounts – even temporarily – only to then reappear. “Just stop posting for a bit. Anything else looks attention-seeking.”

And then I realised that if I wanted to take a break from Twitter, but didn’t deactivate my account, it was much harder for me to do. Deactivating Twitter for a month put in that extra barrier which forced me to step away. The same will be true for people wanting to leave the service for good: it simply makes it less easy to pop back and get sucked in again.

It’s worth noting: I think the above makes me sound like a dickhead. The idea that I struggle to step away from Twitter for a bit without deactivating it seems completely ridiculous, when written down. What, am I really that addicted to the site, when it gives me so much misery sometimes?

Erm, it seems I am. And maybe that’s yet another reason to step away from it for good.


  1. Probable acquisition? Potential acquisition? Who the hell knows? 

Read more about...